"Weapons"
{
	"tf_weapon_rocketlauncher"		"Rocket Launcher"
	"tf_weapon_grenadelauncher"		"Grenade Launcher"
	"env_explosion"					"Catapult"
	"autoshotgun" 					"Auto Shotgun"
	"boomer_claw" 					"Boomer Claw"
	"dual_pistols" 					"Dual Pistols"
	"entityflame" 					"Flame"
	"hunter_claw" 					"Claw"
	"hunting_rifle" 				"Hunting Rifle"
	"pipe_bomb" 					"Pipe Bomb"
	"pistol"						"Pistol"
	"prop_minigun"					"Minigun"
	"pumpshotgun"					"Shotgun"
	"smoker_claw"					"Claw"
	"tank_claw"						"Claw"
	"tf_projectile_pipe"			"Pipe Bomb"
	"tf_projectile_pipe_remote"		"Pipe Bomb"
	"tf_projectile_rocket"			"Rocket"
	"world"							"World"
	"wrench"						"Wrench"
	"syringegun_medic"				"Medic Gun"
	"sniperrifle"					"Sniper Rifle"
	"shotgun_soldier"				"Shotgun"
	"shotgun_pyro"					"Shotgun"
	"shotgun_primary"				"Shotgun"
	"shotgun_hwg"					"Shotgun"
	"scattergun"					"Scattergun"
	"pistol_scout"					"Pistol"
	"obj_sentrygun"					"Sentry Gun"
	"obj_sentrygun2"				"Sentry Gun"
	"obj_sentrygun3"				"Sentry Gun"
	"deflect_sticky"				"Sticky"
	"deflect_rocket"				"Deflect Rocket"
	"deflect_promode"				"Deflect Promode"
	"deflect_flare"					"Deflect Flare"
	"bonesaw"						"Bonesaw"
	"bat_wood"						"Bat"
	"gloves"						"The Killing Gloves of Boxing"
}